Grandia II - Sega 最も安い Dreamcast - COMPLETE (Used VG) 海外 即決

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商品名Grandia II - Sega Dreamcast - COMPLETE (Used VG)
(Grandia II - Sega Dreamcast - COMPLETE (Used VG))








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商品説明※アメリカの現地出品者により作成されたため、英語のまま掲載いたしております。Grandia II - Sega Dreamcast - COMPLETE (Used VG) You are bidding on the Sega Dreamcast game Grandia II. This version is in Used Very Good condition and has been tested to work. It is complete, including the double jewel box, manual, game disc, bonus audio CD disc, and all artwork. Grandia II is a role-playing video game developed by Game Arts originally for the Dreamcast console as part of their Grandia series. Initially released in Japan by Game Arts in August 2000, the game was published by Ubi Soft in North America in December 2000 and in Europe in February 2001. Grandia II was later ported to PlayStation 2, where it was released worldwide throughout 2002, and for Windows exclusively in North America and Europe later that year. The game was developed by many of the same staff members who worked on the original Grandia, including music composer Noriyuki Iwadare. However, it was designed around creating a more "mature" product than the previous title and the first in the series to feature fully three-dimensional graphics. Grandia II is set in a fantasy world thousands of years after a battle between Granas, the god of light, and Valmar, the god of darkness, nearly destroyed the planet until Valmar was split into pieces and scattered across the land. In the aftermath of the battle, the Church of Granas has led humanity to prosperity by spreading the word of good. However, when a young mercenary named Ryudo is charged to protect a songstress from the church named Elena, their journey reveals that the church's history, as well as the history of the world, is not all it seems. The Grandia II revolutionary turn-based battle system is based around the IP gauge. Character icons move from left to right on the gauge. Upon reaching the beginning of the action phase on the gauge, characters select an action. That action is executed when their icon reaches the end of the action phase. The system supports limited movement during a battle; an invisible barrier prevents characters from wandering outside the arena. Characters can run from one place to another, strike opponents, and then retreat. Selecting "critical" makes a character or enemy strike an opponent simultaneously. If the critical lands during the opponent's action phase, it will "cancel" the opponent's move and push the opponent's icon substantially backward along the IP gauge, delaying the opponent from taking action. Selecting "combo" makes a character land two hits on an enemy. The hits can be increased with certain accessories, up to four hits per combo. A combo can also "counter" if it hits an enemy in an attack pose, dealing additional damage. Suppose the combo kills the intended target before reaching the final blow. In that case, the character will attack the closest enemy to complete the combo. Speaking personally - I have enjoyed playing this game for years, never tiring of the storyline, the battle system, and the awesome music. I honestly believe that I have never played a more enjoyable RPG than Grandia II on the Dreamcast, and I know you will enjoy this as much as I have. Experience the immersive world of Grandia II on Sega Dreamcast. This complete game includes everything you need to join the adventure as the daring protagonist Ryudo. With stunning graphics, engaging gameplay, and a captivating story, Grandia II is a must-have for any RPG fan. Take on challenging battles and explore a vast world filled with mystical creatures and ancient ruins. Unlock new abilities and customize your party to overcome any obstacle. Don't miss out on this epic journey. Bid With Confidence!I have been an eBayer since 1997 (27 years) and I have a perfect 100% satisfaction rating. If there are any problems, I will be more than happy to work with you. :)

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